Thank you for checking out my work!
On September 2015, I set out to 3D-sculpt a different character every day. I called it S.E.D.S. (Sculpt Every Day in September). All these were made in Sculptris and Zbrush, rendered in Keyshot and finished in Photoshop.
Video compiling all 30 renders and turntable animations
S.E.D.S. 2015 aftermathI've been wanting to write this journal since September ended, but time passed, procrastination happened, and I wasn't too sure there was a point to keep spamming with this anyway. But well, I guess it was always part of the initial plan to write a sort of aftermath journal, so here it is.
Some of my S.E.D.S. sculpts